<?xml version="1.0"?>
<table class="category" name="Head" category="Augmentations">
  <thead name="titles" class="titles">
    <th width="l" class="Title">Name</th>
    <th width="l" class="None">MetaTag</th>
    <th width="2em" class="Table">Character Points</th>
    <th width="l" class="Table">Prerequisite</th>
    <th width="l" class="Table">Location</th>
    <th width="None" class="Description">Description</th>
  </thead>
  <tbody>
    <tr>
      <td title="yes">
        <p>Advanced Audio</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Hearing System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Hear a whisper from 100 meters away</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Advanced Olfactory System</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Increases senses of taste and smell by 4 times.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Advanced Tasting</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Advanced Olfactory System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Increase sense of taste by 100 times</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Alternate breathing passage</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Additional hole to breath from (can be anywhere on body)</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Anti-Dazzle</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Immune to flash and laser blinding</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Automatic Reticle</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Gives + 1 to strike with ranged weapons</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Brain Coprocessor</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>+1 INT</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Brain casing</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Gives brain 10/10/10 armor</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Built in Translator</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Hearing System, Advanced Vocal System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>One language</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Camera</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>2 hours of recording time</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Chemical Identification</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Advanced Olfactory System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Detect Hormonal changes, sweat, lie detect (as if at level 4), etc...</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Cold Breath</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>must have 1 slot for fuel. <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/></span> D, half damage against hard armor</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Cosmetic Ear change</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Change ears to look like anything you want</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Cosmetic Eye Change</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Change the look of any/all portions of the eye. This can be color of the iris, pupil, or any other portion of the eye. This can also include glowing eyes. Permanent change.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Cyber hair</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Metallic hair, effect is cosmetic only</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Detachable Jaw</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Character can unhinge the jaw, allowing him or her to swallow objects up to 3 times normal size</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Directional Hearing</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Hearing System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Range 2000'</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Disguise Face (Facial Features)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Character can completely change his or her facial features, not including facial hair. This process takes a minute of concentration.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Droud</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>A device for stimulating the pleasure or pain centers of the brain directly.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Dynamic Eye Changing</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Change the look of any/all portions of the eye. This can be color of the iris, pupil, or any other portion of the eye. This can also include glowing eyes. The look of the eyes can be changed at will, takes 15 seconds.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Dynamic Memory Chip</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>+1 WIS</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Extra Eye</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Additional eye on body</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Eye Laser</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">6</span><span class="bOff">+</span><span class="bns">1</span><span class="kind">S</span></span>. Can be used once per round.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Eye Lights</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>The eyes can act like flashlights, emiting a beam of light up to 100' away</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Eye Projector</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>The eyes can project a holographic image of anything the character wishes. The image is unmistakable for a hologram, and will fool only the most stupid into believing what they are seeing. Has no sound.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Eye flash</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>The eyes can emit a bright flash, momentarily stunning those without an anti-dazzle system. Stunned victives are at -3 to all actions for <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/></span> turns</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Facial Hair Control</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Character can completely change his or her facial &amp; head hair. This includes style, sparseness, color, and placement</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>False teeth</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Teeth are not natural, and they feel no pain</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Fangs</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Cosmetic. But if character has the Strengthened Bite implant, then fangs add +3 damage and changes damage to P.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Fire Breathing</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>must have 1 slot for fuel. <span class="roll"><span class="num">2</span><span class="face">4</span><span class="bns"/><span class="kind">U</span></span> </p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Hearing System</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Inner ear replacement. 4x normal hearing</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Heat Sensor</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>20ft range. Detect exact temperature of surroundings.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Horns</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/><span class="kind">P</span></span> damage, or <span class="roll"><span class="num">2</span><span class="face">4</span><span class="bns"/></span> for 1 enc</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Infra-Scanner</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Visualizes heat of objects</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Maxwell Board</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>20</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Regenerates <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span></span> HP per round. 1 Slot for power source</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Memory Board</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Acts as a file system for remembering things. It can store up to twenty-five different &#x201C;memories&#x201D;. They can be accessed at will, and the information contained within will never be &#x201C;forgotten&#x201D;.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Memory Buffer/Reclocker</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>15</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>+1 action per turn, only one</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Microscopic Vision</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Increase magnification by up to 200 times but for only objects very close to character</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Motion Detector</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>100ft range</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Movement Board</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>10</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>+1 DEX in applications where speed isn't an issue (Delicate tasks, etc.). If you have a Flexible Skeleton, add +1 DEX all the time and an additional +1 DEX for slow tasks.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Multispeech</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Brain Coprocessor</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Can speak multiple things at once</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Navigation System</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>1 Brain Slot</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>GPS and map system</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Needle hair</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Cyber hair</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">-</span><span class="bns">1</span><span class="kind">P</span></span> damage from hair (on head)</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Noise Filter</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Hearing System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Immune to loud noises, and filters out background noise to hear someone in a noisy area</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Nose gun</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>1 Shell in a nostril. Fired from trigger in mouth. Can be any automatic pistol caliber. Cost adds to the cost of the gun you want to use; min STR has -2 for this use.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Octopus Board</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Slotted Robotic Brain</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Gives + 4 Brain slots. Only one can be used</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Output Jack</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Allows for electronic output from brain to interface with electronics, computers, etc.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Posion Glands</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Fangs</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Deliver poison when bitting. 5 doses</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Prehensile Tongue</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vocal System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Cosmetic only. Has a 3 Strength, and a Dexterity of the user.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Psionic Board</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>7</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Allows the use of a single psionic power (must be purchased normally). Also opens character up to attacks from this type of psionic attack (assuming it's a mental attack)</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Radar Detector</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p/>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Radiation Detector</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Acts like a geiger counter</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Radio Receiver/Transmitter</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Hearing System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>20 mile range</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Remote Eye</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Remove eye from socket, wire connects to face</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Slotted Robotic Brain (SRB)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>A.I. reconstruction of the human brain. Work identically to a human brain. Contains 8 &#x201C;brain slots&#x201D; which may be utilized for special brain upgrades. Can be located anywhere in the body. Frees up 2 slots in head. The SRB takes up one slot, can be located anywhere.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Sonar</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>Hearing &amp; Vocal Systems</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>req. vocal system, range 500'</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Spitting Glands</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Spit a poison up to 20'. 5 doses</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Strengthened Bite</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>False teeth</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Bite deals <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/><span class="kind">C</span></span> damage</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Suicide system</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>At will, the character can kill himself, just by desiring to die</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Telescopic Vision</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Provides up to 40x normal vision</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Ultrasonic Pickup</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Hearing System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Alows hearing of very high frequency sound, like an animal.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>V-System Board</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>10</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Can turn on and off at will. When on, it will provide +2 WIS, +2 INT, and +1 action for <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">-</span><span class="bns">1</span></span> turns. Then, it has the opposite effect for two turns, before it can be activated again.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Ventriliquist System</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vocal System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Character can speak without opening the mouth.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Vision System</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>The eyes are replaced by mechanical versions that perform slightly better than their human counterparts. 4x normal vision</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Vocal Blast</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p>10</p>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Deal <span class="roll"><span class="num">2</span><span class="face">4</span><span class="bns"/><span class="kind">C</span></span> damage to a target up to 100' away</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Vocal Screech</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vocal System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Stun all listeners of the screech for <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/></span> turns. All those stunned lose an action for the duration.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Vocal System</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Increase vocal range by 4 times. Gives a +4 to the singing skill.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Voice Modulator</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vocal System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Can change characters voice to any recorded voice</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Voice Projector</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p/>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Volume Control</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vocal System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Increase or decrease volume by up to 10 times.</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Whiskers</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>No value</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>+1 perception rolls</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Wideband Camera</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td table="yes">
        <p/>
      </td>
      <td table="yes">
        <p>Vision System</p>
      </td>
      <td table="yes">
        <p>Head</p>
      </td>
      <td description="yes">
        <p>Sees IR and UV Light reflections</p>
      </td>
    </tr>
  </tbody>
</table>
